3D Modeling

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Revision as of 15:53, 14 December 2025 by Karljahnke (talk | contribs) (→Resolution Reduction)
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Contents

  • 1 Concept
    • 1.1 Character Sheet Creation
  • 2 Geometric
    • 2.1 Components
  • 3 Curves
    • 3.1 Curves
    • 3.2 Revolve
    • 3.3 Extrude
    • 3.4 Loft
  • 4 Tools
    • 4.1 Extrude
    • 4.2 Connect
    • 4.3 Bridge
    • 4.4 Merge
  • 5 Deformers
    • 5.1 Nonlinear Bend
    • 5.2 Lattice
    • 5.3 ShrinkWrap
  • 6 Methods
    • 6.1 Resolution Reduction
    • 6.2 Subdivsion Corner Control
  • 7 Directed Follow Along
    • 7.1 Cop Bot Modeling

Concept

Character Sheet Creation

Character Creation Cop Bot Image Plane

[Character sheet creation ]

Geometric

Components

[Geometric Objects, Components]

Curves

Curves

[Maya Curves]

Revolve

[Maya Surface Revolve]

Extrude

[Maya Surface Extrude]

Loft

[Maya Surface Loft]

Tools

Extrude

[Maya – Mesh Tools – Extrude]

Connect

[Maya – Mesh Tools – Connect]

Bridge

[Maya – Mesh Tools – Bridge]

Merge

[Maya – Mesh Tools – Merge]

Deformers

Nonlinear Bend

[Maya – Nonlinear Deformer Bend]

Lattice

[Maya – Deformer – Lattice]

ShrinkWrap

[Maya - Defomer - ShrinkWrap A Bad Student Example]

Methods

Resolution Reduction

[Resolution Reduction – 3 to 1 edge reduction]

Subdivsion Corner Control

Directed Follow Along

Cop Bot Modeling

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  • This page was last edited on 14 December 2025, at 15:53.
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